VR, GAME AND APP DEVELOPER
I'm interested in all areas of VR / Game / App development, from prototyping to publishing. My biggest specialty is programming using C # with Unity3D, developing gameplay mechanics, custom editors for Unity3D and VR/AR solutions inside the educational and industry training. I'm also passionate about art, where I venture into 3D modeling, FX, shaders, and more...
MY KNOWLEDGE LEVEL
SWIFT / IOS DEV
VR Developer & Software Engineer
Work with teams of programmers, artists and designers, developing and creating VR experiences. I'm involved with all phases of the development, from initial concept to release.
Game Programming Teacher
Professor of game programming using Unity3D, in the school of professions European Center.
BLACKMUPPET GAMES STUDIO
I work with teams of programmers, illustrators and testers to design, develop and create new video games. I'm involved with all phases of game development, from devising the initial concept to testing the product before release.
Mobile City Builder Game
Landscape is a game of construction and management of cities, in the mold of the classic in the genre, for mobile devices.
GRADUATION IN GAME DEVELOPMENT
Brazilian Education Program for iOS Development
Apple's official iOS application development training program. The program offers the opportunity to learn all the concepts and techniques necessary for the design and development of applications, as well as their publication in the AppStore, through an innovative methodology of learning.
PUCPR - CURITIBA / BRAZIL
Qualified in designing and developing digital games taking into account technical, social, ethical, legal and cultural constraints, in order to create efficient responses in its various applications.